// STEAM After School Club, delivered by Next Gen EduCare with DVYF
Cool Coding: STEAM After School Club in Diamond Valley
Robots, LEGO, Minecraft, 3D design, apps. Every club is different, but every club has the same big idea: kids and teens learn to code by building things that actually work. Hands-on, at Sheep River Library, every Thursday.
Register for Fall 2026// how every club works
Coding is the thread through everything we build
Next Gen EduCare clubs use lots of different tech to deliver STEAM learning (science, technology, engineering, arts and math). Working with the Diamond Valley Youth Foundation, we make coding the main goal of every club. Coding has a lot of moving parts, so every project snaps together from the same four blocks.
Plan
What is today's goal, and how will we get there?
Sequence
Put the actions in order so the goal actually happens.
Design
With a plan and a sequence in hand, students learn the educator's way to finish the project. Then they're encouraged to try their own way too.
Customize
Time allowing, students use what they learned to make the project completely their own.
// the tech toolbox
Eleven tools, one goal: learning to code
Each club pulls from the tools that fit its project and its level.
Robotics
Block coding
Making and design
Next-level tools
Not sure where to start?
Clubs are grouped by tech experience, so every kid starts with tools that fit.
// find your level
Three levels of kids coding clubs, built on tech experience
Each level matches a child's comfort with technology. Here's who each level is for and what it's building this fall. Winter 2027 coming soon!.
Level 1: New to tech
No experience needed. Really.
For kids who are new to technology or have very little experience with it.
Fall 2026: LEGO City Builders
Grades K-3 · Thursdays 6:00-7:00
Three guided builds teach stability, symmetry and planning. Then each child adds their own district to a shared, growing LEGO city.
See the LEGO City Builders program
Young engineers, your city needs you! Kids start with three guided builds using LEGO SPIKE kits to learn stability, symmetry and how to plan before you build. Then the class shifts to open city-building: each student or team picks a district (residential, commercial, transportation or green space) and adds it to a shared LEGO city that keeps growing week to week. The term wraps with a showcase where kids present their piece and explain their design choices.
Level 2: Getting comfortable
Scratch is just the warm-up.
For kids who have finished at least one Level 1 club, or already know the apps above.
Fall 2026: App Builders Academy
Grades 4-6 · Thursdays 6:00-7:00
Three sessions of app-like Scratch projects, then the leap to MIT App Inventor, ending with a real, working app on their own device.
See the App Builders Academy program
Ever wondered how the apps on your phone actually work? Students spend the first three sessions in Scratch, building interactive, app-like projects such as clickable menus, score trackers and animated interfaces. Then they leap to MIT App Inventor, a real browser-based tool for building Android apps, and design, code and test an app around a theme they care about. In the final session they export it to their own phone or tablet.
Level 3: Ready to go further
Same path, deeper dive.
An extension of Level 2 that goes deeper into each project and leaves more room to customize.
Fall 2026: App Dev Pro
Grades 6-9 · Thursdays 6:00-7:15
The Level 2 path plus dedicated customization time every session, closing with a demo of the feature they're proudest of.
See the App Dev Pro program
Level 3 follows the Level 2 path, Scratch and then MIT App Inventor, with dedicated extra time every session for deep customization: new animations, extra screens, pulling in web data, refining the interface. It's creative time guided by the student's own vision and instructor mentorship. They finish with a polished app on their own device and a short demo of the feature they're proudest of.
How to register for the STEAM After School Club
1. Complete the form
One online registration form per participant. Open the form
2. E-transfer $150
Per participant, to STEAM@dvyf.ca
3. Get confirmed
Within 48 hours, once we have your form and payment.
4. Questions?
Email STEAM@dvyf.ca
Questions parents ask
Who is the club for?
Kids and teens from kindergarten up. We group clubs by tech experience, not just age, so Level 1 suits kids who are new to technology, Level 2 suits kids who have done a Level 1 club or know the apps, and Level 3 goes deeper for kids ready for more customization.
Can my child move up a level?
Yes. Level 2 is for kids who have completed at least one Level 1 club or are already familiar with the tools. Level 3 extends Level 2 with extra time and more room to customize. Not sure where your child fits? Email STEAM@dvyf.ca and we'll help you pick.
What does "50% subsidized" mean?
The regular price of the 10-week program is $300 per student. It's subsidized by half, so families pay $150.
When and where does the club meet?
Thursdays from 6:00 to 7:00 pm (7:15 for Level 3), September 17 to November 26, 2026, at Sheep River Library in Diamond Valley. There's no class on November 12.
How will I know my child's spot is confirmed?
You'll hear from us within 48 hours of us receiving the registration form and the e-transfer.



